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School of Media : Culture : Design

Experience Design (formerly Graphic Design)

Bachelor of Design [STEM Program]

Experience Design is a combination of Communication/Graphic Design,聽Product Design, and聽Service Design (UX/UI).

  • Communication Design is an encompassing title for graphic, interaction/UX and UI, and motion design.
  • Product Design is the combination of product manufacturing and business knowledge to convert ideas into physical and usable objects.
  • Service Design is the coordination and combination of people, communication, and material components to create quality service.
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Experience Design is a truly creative, exciting, inspirational, and transformative field of study that is transforming how we communicate and market in the real world.

Imagine A World Where Your Design Truly Changes People鈥檚 Lives

Your design makes a difference because it concerns the entire user journey and interaction with a product or service. 20th century graphic design was limited to merely visual communication. 21st century designers need to learn, know, and practice design beyond the visual. Why? Because today鈥檚 consumers want to be more engaged鈥攖hey are seeking innovation and inspiration. Ultimately, they want a meaningful experience!

The Bachelor of Design degree in Experience Design is a multi-disciplinary design approach that prioritizes human-centric environments (digital & physical) supportive of positive experiences and enhancing user鈥檚 well-being. It uses communicative, emotional, and behavioral research methods connecting communications, products, services, environments, and systems to solve complex problems for positive outcomes. This approach to design values human experiences above other factors such as utility, aesthetics, and economy. The goal of this curriculum is to motivate and empower learners to take informed decisions and actions at the individual, community, and global levels.

Areas of Study

Experience Design will prepare students with future-proof areas of study. Here are some topics the degree will explore:

  • Data Analysis
  • Design History
  • Design Elements and Principles
  • Digital Tools and Applications
  • Environmental Design
  • Identity and Branding
  • Information Theory
  • Interaction/Interface Design
  • Marketing Strategy
  • Motion Design
  • Package and Product Design
  • Visual Communication

Experience Design Student Gallery

Woodbury鈥檚 degree in Experience Design teaches designers how to communicate in collaborative environments that mirror the real world. This multi-disciplinary program blends the newest evolution in design鈥攗ser interfaces (UI), user experience (UX), and design thinking. Students learn to translate complex systems into beautiful and imaginative worlds. Whether designing a mobile app, a retail space, or an interactive installation, students develop a visual language that links people to the deeper stories behind the things they use every day. Graduates of the program will become 鈥渆xperience designers,鈥 blending graphic design, creativity, technology, and data analysis as they become highly desired practice-ready professionals.

By Garret Smith
By Katelyn Mayer
By Josh Quizon
By Ava Lagundino
By Luis Castrellon
By Evelina Israyelyan
By Stella Amarkarian
By Nya Walker
By Maria Deroyan
By Laurel Fosnight
By Laurel Fosnight
By Lanelle Ira
By Lanelle Ira
By Genesis Huchim
By Genesis Huchim
By Tuan Le
By Tuan Le
By Tuan Le
By Tuan Le
By Samm Deboda
By Samm Deboda
By Samm Deboda
By Patricia Hajjar
By Lina Finley
By Laurel Fosnight
By Laurel Fosnight
By Lanelle Ira
By Josh Ovalle
By Isabella Pinal
By Ibrahim Alfaraidy
By Haley Clark
By Genesis Huchim
By Genesis Huchim
By Briana Pong
By Briana Pong
By Andy Lim
By Alexia Cortez
By Alex Pai
By Laurel Fosnight
By Lanelle Ira
By Genesis Huchim
By Tuan Le
By Tuan Le
By Samm Deboda

 

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Internships & Careers

Internship opportunities:

Internships are a required component of the BDes degree in Experience Design.

  • Disney Imagineering
  • Warner Bros.
  • The Autry National Center
  • MTV Networks
  • Universal Studios
  • Saatchi & Saatchi LA
  • The Getty Center
  • 20th Century Fox
  • Disney Consumer Products
  • LA Chamber of Commerce
  • Mattel Inc.
  • Screen Actors Guild Foundation
  • Eclipse Advertising, LA
  • Princess Cruises
  • BabyFirst TV
  • Munchkin Baby Products
  • Wellen Surf
  • Fiesta Publications

Career opportunities:

Here鈥檚 a sampling of the Career Opportunities for the graduates of the Experience Design (BDes) degree:

  • Advertising Design
  • Design System Specialist
  • Digital Marketing Design
  • Entertainment Design
  • Graphic Design
  • Interaction Designer
  • Motion Design
  • Product Design
  • Service Design
  • User Experience (UX)
  • User Interface (UI) Design
  • Web Design

 

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Facilities

Experience Design students have access to a variety of Mac and PC labs, each equipped with 16 鈥 20 computer stations that include all the necessary software for print, interactive and motion courses as well as word processing and presentation software. Each lab also have scanners and printers that allow both laser printing and large-format plotter printing. Additionally, Woodbury has an extensive digital fabrication lab with laser cutters and 3D printers.

Senior graphic design students have access to a designated senior studio with individual working spaces for both digital and production work.


 

Experience Design Courses

糖心logo鈥檚 School of Media, Culture & Design is proud to announce the launch of a new program, Bachelor of Design (BDes) in Experience Design (XD). It is built upon Woodbury鈥檚 successful Graphic Design program that has been recognized among top design programs nationwide since 2017. This multi-disciplinary program focuses on creating human-centered design in both digital and real-space environments. It is a natural evolution from our decades of teaching and training students to become top designers.

COURSE REQUIREMENTS FOR EXPERIENCE DESIGN

COURSE REQUIREMENTS FOR GRAPHIC DESIGN

FOUN 101 Beginning Drawing

This is a fundamental course in freehand observational drawing. Various media and methods are introduced to develop perceptual and technical drawing skills. Through in-class projects and outside sketchbook practice, students study line, shape, form, proportion, perspective, and tone with an emphasis on spatial relationships and the effects of light on form. Drawing and composition are also studied as an opportunity to express conceptual content in individual design processes. Studio. 3 units. Prerequisites: None.

FOUN 102 Design and Composition

This course introduces students to the elements and principles of design and to the processes of design thinking. Formal visual properties of line, shape, form, pattern, value, texture, and sequence are studied in their relationship to content and compositional organizing systems. Studio exercises using various media explore concepts of balance, harmony, repetition, rhythm, scale, and time in two-, three-, and four-dimensional organizations. Emphasis is placed on developing creative design concepts, gaining practical problem-solving skills, and communicating project solutions visually and verbally. Examples of historical and professional art and design are presented so that students may recognize their influence on contemporary design and to relate their own design efforts to a larger cultural context. Studio. 3 units. Prerequisites: None.

BDES 101 Digital Practices + Techniques 1

An introduction to the fundamentals of digital technology, including its role in the creation,聽reproduction, and distribution of content. Students will learn and utilize professional software聽used in the design industry and become familiar with the digital tools and聽 terminology applicable to the creative disciplines.聽Studio. 3 units. Prerequisites: None.

BDES 102 Digital Practices + Techniques 2

An advanced course in digital technology utilizing Adobe Creative Cloud applications focusing聽on advanced workflows, digital effects and imaging, and motion design. Students will learn to use technological tools and systems to address design problems and further design goals. Studio. 3 units. Prerequisites: BDES 101 Digital Practices + Techniques 1.

FOUN 110 Three-Dimensional Design

An introduction to the fundamentals of three-dimensional design, including the creation and construction of forms in space utilizing hand tools, digital technology, machine tool technology, and form-making materials. The class will include the study of linear, planar and volumetric elements; utilize primary forms as a basis for three-dimensional composition; develop fundamental fabrication skills; and introduce the principles of additive and reductive form, weight and weightlessness, and scale and the body. Studio. 3 units. Prerequisites: None.

BDES 103 Fabrication Studio

An introduction to the safe, creative and effective use and operation of fabrication tools and machinery. Studio. 1 unit. Prerequisites: None.

BDES 104 Camera Studio

An introduction to still and time-based camera technologies and how to creatively use them in image making and narrative processes. Studio. 1 unit. Prerequisites: None.

BDES 201 Experience Design Studio 1

An introduction to design as a means for communication. Students will apply creative design strategies employing typography and image to explore the principles and methodologies associated with the development of communication design as a visual language. Students will utilize design process鈥攈ow form, function and content interrelate to create meaning in the communication of ideas, messages, and information through print and digital media, artifacts, information, environments, and systems. Studio. 4 units. Prerequisites: BDES 101 Digital Practices + Techniques 1; BDES 103 Fabrication Studio; BDES 104 Camera Studio.

BDES 202 Experience Design Studio 2

An introduction to design as a means for communication. Students will apply creative design strategies employing typography, image, and sound to explore the principles and methodologies associated with the development of communication design as a visual language. The class will emphasize layout and grid systems, typographic structures, and the use of photography and illustrations in print and digital media. Students will be introduced to the methodologies for designing and managing materials for social media platforms. Studio. 4 units. Prerequisites: BDES 101 Digital Practices + Techniques 1; BDES 103 Fabrication Studio; BDES 104 Camera Studio.

BDES 203 Experience Design Studio 3

An introduction to the fundamental principles, practical applications, core concepts and theories underlying design systems in Visual Communications, Product, and Service Design. Students will learn how to develop and implement design systems to ensure consistency and efficiency, creating cohesive and scalable user experiences across various design disciplines and platforms. Students will demonstrate their ability to create cohesive, scalable, and user-centric design systems. Studio. 4 units. Prerequisites: BDES 201 Experience Design Studio 1.

BDES 204 Experience Design Studio 4

An introduction to coding for interaction and motion design exploring the best practices in front-end digital development, including the exploration of methods of organization and mapping of information integrating layers of content into both linear and non-liner, interactive narratives. Studio. 4 units. Prerequisites: BDES 201 Experience Design Studio 1.

BDES 205 Experience Design Studio 5

An advanced exploration of the contemporary practices of human-centered interface and system design. Through coding, interaction design, and UI/UX, students will consider, evaluate, and anticipate the consequences of their work in a variety of systems. Emphasis will be placed on the design of user-centered navigational structures and systems, audience, organization of information, and access to digital applications鈥攚hich will be evaluated for responsiveness and usability across devices. Studio. 4 units. Prerequisites: BDES 201 Experience Design Studio 1.

BDES 209 History of Design 1

This course introduces significant developments in the history of design from the mid 1800鈥檚 to the mid 1900鈥檚. The lectures will examine a variety of artifacts, including furniture, interiors, graphic design, and products, drawing examples from the various styles. Throughout, design will be situated within its social, cultural, political, and economic contexts. Materials, technology, and debates informing the configuration of movements such as Modernism and aesthetics will be considered, as will the changing role of the designer and the effects of the shifting ways of life on patterns of production and consumption. Lecture. 3 units. Prerequisites: WRIT 113.

BDES 210 History of Design 2

This course explores developments in the history of design from mid 1900鈥檚 to today. The lectures will examine a variety of artifacts, including furniture, interiors, graphic design, and products, drawing examples from the various styles. Throughout, design will be situated within its social, cultural, political, and economic contexts from the perspectives of post-modernism and contemporary art and design theories. Patterns of production, consumption, and sustainability as well as issues of gender, race, and class in relation to design will be analyzed. Lecture. 3 units. Prerequisites: BDES 209 History of Design 1.

BDES 299 Design Symposia 1

This course explores developments in the history of design from mid 1900鈥檚 to today. The lectures will examine a variety of artifacts, including furniture, interiors, graphic design, and products, drawing examples from the various styles. Throughout, design will be situated within its social, cultural, political, and economic contexts from the perspectives of post-modernism and contemporary art and design theories. Patterns of production, consumption, and sustainability as well as issues of gender, race, and class in relation to design will be analyzed. Lecture. 1 units. Prerequisites: WRIT 113; To be taken concurrently with students in DESIGN SYMPOSIA 2 and 3.

BDES 306 Experience Design Studio 6

An advanced course focusing on information design, data analysis and visualization, and designing for complex systems. Students will study related contemporary theories, explore various models of research methodologies and analysis, and conduct research towards identifying, defining, and solving a self-directed design problem. This course may include a client-sponsored project. Studio. 4 units. Prerequisites: BDES 203 Experience Design Studio 3; BDES 204 Experience Design Studio 4.

BDES 307 Experience Design Studio 7

An advanced course exploring visual communications in the entertainment business. Students will study digital and analog industry marketing techniques common in film, theater, television, and music-related projects. In addition to print-based projects, the course will explore motion design with an emphasis on narrative structure relative to the elements of sequence, space, time, transition, rhythm and pace, and how these elements influence content and meaning. Studio. 4 units. Prerequisites: BDES 203 Experience Design Studio 3; BDES 204 Experience Design Studio 4.

BDES 308 Experience Design Studio 8

An advanced course in human-centered, sustainable design practices within product and packaging design. Students will explore various product and packaging solutions, with an emphasis on user experience, sustainability, materials, social justice, and environmental impact. Students will approach design solutions understanding that sustainability problems arise from a complex set of issues spread across various scales that can threaten underlying social, economic, and ecological systems. Studio. 4 units. Prerequisites: BDES 203 Experience Design Studio 5; BDES 204 Experience Design Studio 6.

BDES 309 Experience Design Studio 9

A course focusing on product service ecology. Students will examine and analyze the factors within a system which includes products with its functional, aesthetic, social, emotional, and symbolic aspects; services, or human enacted aspects of the system; the people involved in the system; and the physical, social, and cultural contexts surrounding the system鈥攅ach of these are understood in turn. Studio. 4 units. Prerequisites: BDES 203 Experience Design Studio 5; BDES 204 Experience Design Studio 6.

BDES 399 Design Symposia 2

This course explores developments in the history of design from mid 1900鈥檚 to today. The lectures will examine a variety of artifacts, including furniture, interiors, graphic design, and products, drawing examples from the various styles. Throughout, design will be situated within its social, cultural, political, and economic contexts from the perspectives of post-modernism and contemporary art and design theories. Patterns of production, consumption, and sustainability as well as issues of gender, race, and class in relation to design will be analyzed. Lecture. 1 units. Prerequisites: WRIT 113; To be taken concurrently with students in DESIGN SYMPOSIA 1 and 3.

CAREER Work Experience / Internship

BDES 410 Experience Design Studio 10

An advanced course in environmental design: visual communication within the spatial environment leading to physical and virtual experiences. Investigating both interior and exterior environments, projects will include the design of signage, wayfinding systems, displays, and exhibitions while exploring various fabrication methods and materials. Students will consider a number of factors in their design solutions, including audience, narrative, graphic systems, drawings and models, human factors, architectural scale and space, furnishings, and physical and virtual interactivity. Studio. 4 units. Prerequisites: BDES 308 Experience Design Studio 8.

BDES 411 Experience Design Studio 11

An advanced course applying all prior learning to the design of artifacts, including toys, transportation solutions, furniture, apparel, and wearable technology. This course may include multiple instructors, and topics may vary from year to year. Studio. 4 units. Prerequisites: BDES 308 Experience Design Studio 8.

BDES 412 Experience Design Studio 12

An advanced course applying all prior learning to the design of artifacts, including toys, transportation solutions, furniture, apparel, and wearable technology. This course may include multiple instructors, and topics may vary from year to year. Studio. 4 units. Prerequisites: BDES 308 Experience Design Studio 8.

BDES 491 Degree Project Research

Through the study of design research methodology and theoretical concepts, students develop a proposal for their capstone degree project. Emphases are placed on comprehensive research, subject and design analysis, audience identification, and feasibility of design applications. Students will examine the usefulness, usability, desirability, technological feasibility, economic viability, and sustainability of their proposed projects. Studio. 2 units. Prerequisites: Fourth Year Status.

BDES 492 Degree Project

Through the process of inquiry learning, involving exploration, questioning, making discoveries, and testing the reliability and validity of these discoveries, students will transform a self-initiated research proposal into a visual communication project. The capstone course emphasizes both critical and design thinking and is broken into four modules that involve topic development, information gathering and analysis, conceptual thesis, and contextual framework. Studio. 2 units. Prerequisites: Fourth Year Status.

BDES 493 Portfolio + Professional Practices

A course that examines the various business procedures common in the design professions and provides professional feedback to students on the preparation and presentation of their portfolio. Students will develop formal business and marketing plans and design a visual identity and other promotional elements. The course will emphasize on entrepreneurial strategies, professional issues and relationships, project procedures, business management, ethical issues, copyright, contracts, and pricing. The course will include presentation and interviewing techniques, including resum茅 preparation, job search issues, networking, references, and salary negotiation. Studio. 2 units. Prerequisites: Fourth Year Status.

BDES 499 Design Symposia 3
A course exploring current art and design movements in the Los Angeles area. Combining lectures, discussions, small groups, and collaboration, this course is a forum for critical analysis and discussions of theoretical, historical and contemporary issues in art and design. Students will attend lectures, and visit museums, galleries, and exhibitions. Effective speaking, presentation and writing skills will be addressed. Lecture. 1 units. Prerequisites: WRIT 113; To be taken concurrently with students in DESIGN SYMPOSIA 1 and 2.

 

Requirements

All incoming freshmen and transfers applying for Spring 2025 semester or the Fall 2025-2026 academic year are asked to submit a portfolio and written statement. Learn more on our Portfolio Requirements page:

PORTFOLIO REQUIREMENTS


Portfolio mentorship

Are you looking to develop your design and drawing skills and create work for your college entrance portfolio? Get friendly advice on improving your portfolio from an art professional at 糖心logo. Click here to learn more about the initiative or follow the link below to register for a session.

贬补谤诲飞补谤别:听 Students are required to have a MacBook Pro computer by their sophomore year. Specifications as follows:

Apple MacBook Pro

Screen Size 15 inches
Max Screen Resolution 2880×1800 pixels
Processor 2.9 GHz Intel Core i7
RAM 16 GB DDR3 SDRAM
Memory Speed 2133 MHz
Hard Drive 512 GB Flash Memory Solid State
Graphics Coprocessor Radeon Pro 560
Chipset Brand intel
Card Description Dedicated
Wireless Type 802.11abg, 802.11.ac, 802.11 a/b/g/n, 802.11.a
Number of USB 3.0 Ports 2
Average Battery Life (in hours) 10 hours

Software: Microsoft Office;聽Adobe Creative Suite;聽iWorks

School of Media Culture & Design Studio Faculty

Faculty Directory

University accredited by:

NASAD: National Association of Schools of Art & Design
WSCUC: Senior College and University Commission (formerly WASC)


 

“I鈥檝e developed so much, not only as a designer but as a person, through this school.”


— Evan Ohl, Alumnus

“Every single one of you has made a huge impact on my life. And I can鈥檛 thank you enough for being part of my journey through college.”


— Jennifer Nassef, Alumna

“If it weren鈥檛 for you, I don鈥檛 think I would have found and finished my internship so quickly.”


— Philina Chan, Alumna

“Thank you for your advice and guidance. In the end, I have work that I am very proud of.”


— Sara Lind, Alumna

“I saw that you have faith in me and it made me have faith in myself.”


— Leesa Poli, Alumna

“You allow for the student鈥檚 voice to be heard and for the student鈥檚 design style to be present throughout the design process.”


— Louise Vierra, Alumna
Czarah Castro
Alumni Spotlight
Alumnus

Czarah Castro

Czarah Castro, who was named Student to Watch 2017 by GDUSA Magazine, is a compelling designer and storyteller. Her short film Dear Hair, urges women to take a reflective moment to understand how hair fits into their lives. It encourages women to celebrate being female and to acknowledge one aspect of their identity that helps complete the puzzle of who they are. This short also welcomes men to take a glimpse into the female world and to try and understand why women may take so much time and pride to their hair.

Every Woodbury Graphic Design student is required to complete an advanced capstone studio involving the application of theoretical research to a self-initiated graphic design project. Through a rigorous level of work, which is clearly resolved and demonstrates a high degree of critical thinking, skill and craft, students will create visual communication projects that communicate a unique perspective on their chosen subject matter and fully address the demands of the target audience.

Evan Ohl
Alumni Spotlight
Alumnus

Evan Ohl

As a graduate of the Graphic Design program, Evan is a brand and design manager at Scorpion Internet Marketing. His work includes branding, print, package, and web design. As a student, Evan鈥檚 design work was recognized by Graphis International New Talent, and published in Communication Arts magazine as one of 16 students showcased nationally for the finest work being produced by visual communication students.